🔑 Key Learning Outcomes
- Learn the fundamentals of Unity, from installation to creating a complete video game.
- Understand how to use C# to script custom game behaviors and manage game objects within Unity.
- Gain hands-on experience with Unity’s UI, including the layout, package manager, and asset store.
- Develop skills in creating interactive game components like player input, score systems, and AI-driven opponents.
- Explore advanced topics such as lighting, materials, post-processing effects, and deploying games to WebGL.
👨🏫 About the Course
This course is designed for web developers interested in transitioning to game development using Unity. You'll start with the basics of installing Unity and gradually work up to creating a fully functional video game. The course covers essential topics like user input handling, UI design, game object management, and deploying games to the web using WebGL. By the end, you’ll have a solid foundation in Unity and be ready to build and deploy your own games.
🎯 Target Audience
- Web developers looking to expand their skill set into game development.
- Beginners in game development who want to learn Unity from the ground up.
- C# programmers interested in applying their skills to game development.
- Hobbyists and aspiring game developers curious about creating web-based games.
✅ Requirements
- Basic understanding of programming concepts, particularly in C#.
- Familiarity with web development principles is beneficial but not required.
📖 Course Content
- Unity Overview & Setup: Learn about Unity’s capabilities and get started with the Unity Hub and Editor. Explore the user interface and expand Unity's functionality using the Package Manager.
- Scenes & Game Objects: Understand the role of scenes and game objects in Unity. Set up in-game objects, manage scenes, and handle user input.
- Custom Components with C#: Develop custom components using C#. Script player movement and interactions, and create reusable code for game mechanics.
- Game Mechanics: Implement core game mechanics, including scoring, collectible items, and game management. Learn to reset game states and manage game loops.
- UI Design: Create and wire up UI elements like timers, score displays, and game over messages. Ensure responsive UI for different screen sizes.
- Advanced Components: Add AI behavior, manage camera movements, and apply materials and lighting to enhance game visuals.
- Post-Processing & Deployment: Apply post-processing effects to polish your game’s appearance. Learn to deploy your game to WebGL for web-based play.
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Game Development with Unity for Web Developers by Nick Pettit
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